Category

The Machine

AI utility
The Machine
March 9, 2018

Machine Spirit: Utility AI concept

Hello again! In our second entry for Machine Spirit we’ll be talking about AI used in Hatchet, why we chose the approach we did and explain the idea behind the AI system we are using.In our first blog, we mentioned that we started with AI using decision tree. It was helpful, since we quickly made a basic enemy which had…
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The Machine
June 6, 2017

Machine Spirit: Blueprint

Hello World! We're the dynamic programming duo of Dharma Games, M1rakk and wornTunic! In the next couple of months, we're planning to publish a few development blogs to show how we solved some problems, or even educate. Things that we'll cover are general design ideas and approach to certain problems in game development. Our aim isn't to overwhelm you with…
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