Monthly Archives

March 2018

AI utility
The Machine
March 9, 2018

Machine Spirit: Utility AI concept

Hello again! In our second entry for Machine Spirit we’ll be talking about AI used in Hatchet, why we chose the approach we did and explain the idea behind the AI system we are using.In our first blog, we mentioned that we started with AI using decision tree. It was helpful, since we quickly made a basic enemy which had…
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